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- Path: comma.rhein.de!serpens!not-for-mail
- From: mlelstv@serpens.rhein.de (Michael van Elst)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: Demo/game to OS friendly part II
- Date: 25 Jan 1996 11:41:19 +0100
- Organization: dis-
- Message-ID: <4e7mof$knu@serpens.rhein.de>
- References: <4dun46$cnu@metro.ucc.su.OZ.AU> <899.6597T289T1266@login.eunet.no> <4e50i3$7bl@serpens.rhein.de> <505.6598T299T2462@login.eunet.no>
- NNTP-Posting-Host: serpens.rhein.de
-
- patrick.hanevold@login.eunet.no (Patrick Hanevold) writes:
-
- >>That's why it is no real example code. It just tells you how the
- >>hardware works.
-
- >Yes. They could have done it in a more sytem friendly way thoug.
-
- But why ? Hardware banging is rarely system friendly.
-
- >I have tons of books that are supose to learn you how to code that
- >uses similar examples. :)
-
- Sure. We all know and love these books.
- --
- Michael van Elst
-
- Internet: mlelstv@serpens.rhein.de
- "A potential Snark may lurk in every tree."
-